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Warrior Talent Reference

Browse the recorded descriptions, missing ranks and Classic changes below. This reference works without JavaScript.

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WoW Forever Warrior talents: rank reference

54 talents · 3 trees

Browse recorded ranks for WoW Forever Warrior talents below. Each row after the first requires five more points in earlier rows of the same tree; listed prerequisites require maximum rank. “Unverified” lists missing ranks, and source estimates are labeled. Classic text is an older reference; identical wording is shown once. Moved positions use (row, column).

Arms

Improved Heroic Strike3 ranks

Row 1 · Passive

Rank 1: Reduces the cost of your Heroic Strike ability by 1 Rage.

Unverified ranks: 2, 3.

Classic reference: Reduces the cost of your Heroic Strike ability by 1 rage point.

Deflection5 ranks

Row 1 · Passive

Rank 1: Increases your Parry chance by 1%.

Rank 2: Increases your Parry chance by 2%.

Rank 3: Increases your Parry chance by 3%.

Rank 4: Increases your Parry chance by 4%.

Rank 5: Increases your Parry chance by 5%.

Unchanged from Classic.

Improved Rend3 ranks

Row 1 · Passive

Rank 1: Increases the Bleed damage done by your Rend ability by 12%.

Rank 3: Increases the Bleed damage done by your Rend ability by 35%.

Unverified ranks: 2.

Classic reference: Increases the bleed damage done by your Rend ability by 15%.

Improved Charge2 ranks

Row 2 · Passive

Rank 1: Increases the Rage generated by your Charge ability by 3.

Unverified ranks: 2.

Classic reference: Increases the amount of rage generated by your Charge ability by 3.

Improved Tactical Mastery5 ranks

Row 2 · Passive

Rank 1: Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.

Unverified ranks: 2, 3, 4, 5.

Classic reference: You retain up to 5 of your rage points when you change stances.

Improved Overpower2 ranks

Row 2 · Passive

Rank 1: Increases the critical strike chance of your Overpower ability by 25%.

Rank 2: Increases the critical strike chance of your Overpower ability by 50%.

Classic reference: Increases the critical strike chance of your Overpower ability by 25%.

Moved: Arms (3, 1) → Arms (2, 4).

Anger Management1 rank

Row 3 · Passive

Requires Improved Tactical Mastery at maximum rank.

Rank 1: Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

Classic reference: Increases the time required for your rage to decay while out of combat by 30%.

Deep Wounds3 ranks

Row 3 · Passive

Requires Improved Rend at maximum rank.

Rank 1: Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.

Unverified ranks: 2, 3.

Classic reference: Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.

Spearing Strike1 rank

Row 4 · Active

15 Rage | Melee Range | Instant | 20 sec cooldown

Rank 1: A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

New in Forever.

Two-Handed Weapon Specialization3 ranks

Row 4 · Passive

Rank 1: Increases the damage you deal with two-handed melee weapons by 1%.

Unverified ranks: 2, 3.

Classic reference: Increases the damage you deal with two-handed melee weapons by 1%.

Impale2 ranks

Row 4 · Passive

Rank 1: Increases the critical strike damage bonus of your abilities by 10%.

Unverified ranks: 2.

Classic reference: Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.

Bloodthrill5 ranks

Row 5 · Passive

Rank 1: Your melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

Unverified ranks: 2, 3, 4, 5.

New in Forever.

Sweeping Strikes1 rank

Row 5 · Active

30 Rage | Instant | 30 sec cooldown

Requires Battle Stance

Rank 1: Your next 5 melee attacks strike an additional nearby opponent.

Unchanged from Classic.

Weaponmaster5 ranks

Row 5 · Passive

Rank 1: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.

Unverified ranks: 2, 3, 4, 5.

New in Forever.

Improved Slam2 ranks

Row 6 · Passive

Rank 1: Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.

Unverified ranks: 2.

Classic reference: Decreases the casting time of your Slam ability by 0.1 sec.

Moved: Fury (5, 1) → Arms (6, 1).

Improved Hamstring3 ranks

Row 6 · Passive

Rank 1: Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.

Rank 2: Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.

Rank 3: Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.

Unchanged from Classic.

Mortal Strike1 rank

Row 7 · Active

Requires Sweeping Strikes at maximum rank.

30 Rage | Melee Range | Instant | 6 sec cooldown

Rank 1: A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Unchanged from Classic.

Fury

Booming Voice5 ranks

Row 1 · Passive

Rank 1: Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.

Unverified ranks: 2, 3, 4, 5.

Classic reference: [S03 - Tuning and Overrides Passive - Warrior: Increases the area of effect of Battle Shout and Demoralizing Shout by 10%, increases the duration of Battle Shout by 10% and Demoralizing Shout by 10%, and reduces the Rage cost of Battle Shout by 20% / Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%.]

The source includes S03 overrides. The original Classic wording is unverified.

Cruelty5 ranks

Row 1 · Passive

Rank 1: Increases your chance to get a critical strike with melee attacks by 1%.

Unverified ranks: 2, 3, 4, 5.

Classic reference: Increases your chance to get a critical strike with melee weapons by 1%.

Iron Will5 ranks

Row 2 · Passive

Rank 1: Reduces the duration of Stun and Fear effects inflicted on you by 3%.

Unverified ranks: 2, 3, 4, 5.

Classic reference: Increases your chance to resist Stun and Charm effects by an additional 3%.

Moved: Protection (2, 4) → Fury (2, 2).

Unbridled Wrath5 ranks

Row 2 · Passive

Rank 1: Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

Unverified ranks: 2, 3, 4, 5.

Classic reference: Gives you a 8% chance to generate an additional Rage point when you deal melee damage with a weapon.

Improved Cleave3 ranks

Row 3 · Passive

Rank 1: Reduces the Rage cost of your Cleave ability by 1.

Unverified ranks: 2, 3.

Classic reference: Increases the bonus damage done by your Cleave ability by 40%.

Piercing Howl1 rank

Row 3 · Active

10 Rage | Instant

Rank 1: Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.

Classic reference: Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.

Blood Craze3 ranks

Row 3 · Passive

Rank 1: Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

Unverified ranks: 2, 3.

Classic reference: Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.

Boundless Rage3 ranks

Row 3 · Passive

Rank 1: Increases your maximum Rage by 10.

Unverified ranks: 2, 3.

New in Forever.

Dual Wield Specialization5 ranks

Row 4 · Passive

Rank 1: Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.

Unverified ranks: 2, 3, 4, 5.

Classic reference: Increases the damage done by your offhand weapon by 5%.

Raging Blows1 rank

Row 4 · Passive

Rank 1: Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.

New in Forever.

Enrage5 ranks

Row 4 · Passive

Rank 1: Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.

Unverified ranks: 2, 3, 4, 5.

Classic reference: Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

Improved Execute2 ranks

Row 4 · Passive

Rank 1: Reduces the Rage cost of your Execute ability by 3.

Unverified ranks: 2.

Classic reference: Reduces the Rage cost of your Execute ability by 2.

Precision3 ranks

Row 5 · Passive

Rank 1: Increases your chance to hit with all abilities and attacks by 1%.

Unverified ranks: 2, 3.

New in Forever.

Death Wish1 rank

Row 5 · Active

10 Rage | Instant | 3 min cooldown

Rank 1: When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

Classic reference: When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.

Improved Intercept2 ranks

Row 5 · Passive

Rank 1: Reduces the cooldown of your Intercept ability by 5 sec.

Rank 2: Reduces the cooldown of your Intercept ability by 10 sec.

Unchanged from Classic.

Improved Berserker Rage2 ranks

Row 6 · Passive

Rank 1: Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.

Rank 2: Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.

Classic reference: The Berserker Rage ability will generate 5 rage when used.

Flurry5 ranks

Row 6 · Passive

Requires Enrage at maximum rank.

Rank 1: Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.

Unverified ranks: 2, 3, 4, 5.

Classic reference: Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.

Bloodthirst1 rank

Row 7 · Active

Requires Death Wish at maximum rank.

30 Rage | Melee Range | Instant | 6 sec cooldown

Rank 1: Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

Classic reference: Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.

Protection

Shield Specialization5 ranks

Row 1 · Passive

Rank 1: Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.

Unverified ranks: 2, 3, 4, 5.

Classic reference: Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.

Anticipation5 ranks

Row 1 · Passive

Rank 1: Increases your Defense Skill by 4.

Unverified ranks: 2, 3, 4, 5.

Classic reference: Increases your Defense skill by 2.

Improved Bloodrage2 ranks

Row 2 · Passive

Rank 1: Increases all the Rage generated by your Bloodrage ability by 25%.

Unverified ranks: 2.

Classic reference: Increases the instant Rage generated by your Bloodrage ability by 2.

Toughness5 ranks

Row 2 · Passive

Rank 1: Increases your armor value from items by 2%.

Rank 2: Increases your armor value from items by 4%.

Rank 3: Increases your armor value from items by 6%.

Rank 4: Increases your armor value from items by 8%.

Rank 5: Increases your armor value from items by 10%.

Unchanged from Classic.

Improved Thunder Clap3 ranks

Row 2 · Passive

Rank 1: Reduces the Rage cost of your Thunder Clap ability by 2.

Unverified ranks: 2, 3.

Classic reference: Reduces the cost of your Thunder Clap ability by 1 rage point.

Moved: Arms (2, 4) → Protection (2, 4).

Last Stand1 rank

Row 3 · Active

Requires Improved Bloodrage at maximum rank.

Instant | 3 min cooldown

Rank 1: When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

Classic reference: When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.

Master of Defense2 ranks

Row 3 · Passive

Requires Shield Specialization at maximum rank.

Rank 1: Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

Unverified ranks: 2.

New in Forever.

Improved Revenge3 ranks

Row 3 · Passive

Rank 1: Increases damage dealt by your Revenge ability by 20%.

Unverified ranks: 2, 3.

Classic reference: Gives your Revenge ability a 15% chance to stun the target for 3 sec.

Defiance3 ranks

Row 3 · Passive

Requires Defensive Stance

Rank 1: Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.

Unverified ranks: 2, 3.

Classic reference: Increases the threat generated by your attacks by 3% while in Defensive Stance.

Improved Sunder Armor3 ranks

Row 4 · Passive

Rank 1: Reduces the Rage cost of your Sunder Armor ability by 1.

Unverified ranks: 2, 3.

Classic reference: Reduces the cost of your Sunder Armor ability by 1 rage point.

Improved Disarm3 ranks

Row 4 · Passive

Rank 1: Reduces the cooldown of your Disarm ability by 7 secs.

Unverified ranks: 2, 3.

Classic reference: Increases the duration of your Disarm ability by 1 secs.

Vanguard1 rank

Row 4 · Passive

Rank 1: Your Charge ability is now usable while in Defensive Stance.

New in Forever.

Improved Shield Wall2 ranks

Row 5 · Passive

Rank 1: Reduces the cooldown of your Shield Wall ability by 5.5 min.

Unverified ranks: 2.

Classic reference: Increases the effect duration of your Shield Wall ability by 3 secs.

Concussion Blow1 rank

Row 5 · Active

10 Rage | Melee Range | Instant | 45 sec cooldown

Rank 1: Stuns the target for 5 sec.

Classic reference: Stuns the opponent for 5 sec.

Improved Shield Bash2 ranks

Row 5 · Passive

Rank 1: Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.

Rank 2: Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.

Unchanged from Classic.

Vitality5 ranks

Row 5 · Passive

Rank 1: Increases your Stamina and Strength by 2%.

Unverified ranks: 2, 3, 4, 5.

New in Forever.

Focused Rage3 ranks

Row 6 · Passive

Rank 1: Reduces the Rage cost of your offensive abilities by 1.

Unverified ranks: 2, 3.

New in Forever.

Bastion5 ranks

Row 6 · Passive

Rank 1: Increases all damage you deal by 2% while a shield is equipped.

Unverified ranks: 2, 3, 4, 5.

New in Forever.

Shield Slam1 rank

Row 7 · Active

Requires Concussion Blow at maximum rank.

20 Rage | Melee Range | Instant | 6 sec cooldown

Requires Shields

Rank 1: Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

Classic reference: Slam the target with your shield, causing 225 to 235 damage, modified by [S03 - Tuning and Overrides Passive - Warrior: twice]your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat. [S03 - Tuning and Overrides Passive - Warrior: Hitting a target with Shield Slam also grants you 4 Attack Power for each point of your defense skill beyond (60 * 5). Lasts 15 sec]

The source includes S03 overrides. The original Classic wording is unverified.